Fixed OneJointIK Again
One of my test rigs showed a bug having to do with the initial positions of the bones.
I fixed it.
Hopefully now it will work as expected, and always be precise.
Files
OneJointIK.gd 3 kB
Apr 16, 2022
Get 2D Runtime Inverse Kinematics for Godot 3.2
2D Runtime Inverse Kinematics for Godot 3.2
A simple, easy to use, fully general, InverseKinematics node for 2D.
Status | Released |
Category | Assets |
Author | Ephemeralen |
Tags | 2D, inverse-kinematics, node |
More posts
- Minor Update to Both IK NodesApr 15, 2022
- Updated OneJointIK with Fixed VersionMar 23, 2022
Leave a comment
Log in with itch.io to leave a comment.